Some character design work for Cometh.
My role was to produce many rough concepts of funny characters in a sci-fi universe. I had very limited time per character, so I made no polished design, only moodboards and silhouettes/sketches.
The final pixel art illustrations are not from me (probably made by Pratixel and the art director Thomas Rackl, but I'm not sure since the teams were independant). They are just here to show how my concepts where used.